![]() | Master Yi - the Wuku BladesmanPrimary: Assassin / Secondary: Fighter Through the ancient martial art of Wuju, Master Yi has tempered his body and sharpened his mind until thought and action have become one. Though he chooses to enter into violence as a last resort, the grace and speed with which he wields his blade ensures resolution is always swift. As the last living practitioner of Wuju, Master Yi has devoted his life to finding able pupils to carry on the legacy of his lost people. Cost: 450 IP or 260 RP |
★ Stats
| Base Value | Per Level | |
| Health | 444 | +92 |
| Health Regeneration | 6.5 | +0.65 |
| Mana | 180 | +42 |
| Mana Regeneration | 6.5 | +0.45 |
| Attack Damage | 55 | +3 |
| Attack Speed | 0.679 | +2% |
| Armor | 15 | +3 |
| Magic Resistence | 30 | +1.25 |
| Movement Speed | 335 | - |
★ Champion Spotlight
★ Abilities
| ☆ Alpha Strike (Q) ☆ | |||
| Cost | 70/80/90/100/110 Mana | Range | 600 |
| Master Yi leaps across the battlefield with blinding speed, dealing physical damage to multiple units in his path. Alpha strike can critically strike and deals bonus physical damage to minions and monsters. Basic attacks reduce Alpha Strike's cooldown. | |||
| Physical Damage | 25/60/95/130/165 (+100% Attack Damage) - up to 4 enemies | ||
| Additional Damage | 75/100/125/150/175 to minions and monsters | ||
| ☆ Meditate (W) ☆ | |||
| Cost | 50/65/80/95/110 Mana | Range | Self |
| Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. | |||
| Heal | 30/50/70/90/110 (+30% Ability Power) per second for 4 seconds. This healing is increased by 1% for every 1% of Master Yi's missing Health. | ||
| Effects | While channeling, Master Yi reduces incoming damage by 50/55/60/65/70%. This damage reduction is halved against turrets | ||
| ☆ Wuju Style (E) ☆ | |||
| Cost | None | Range | Self |
| Master Yi becomes skilled in the art of Wuju, passively increasing his Attack Damage. Activating Wuju Style grants bonus true damage on basic attacks, but the passive bonus is then lost while on cooldown. | |||
| Passive | Grants 10% Attack Damage | ||
| Active | Basic attacks deal bonus 10/15/20/25/30 true damage for 5 seconds. Afterwards the passive bonus is lost while Wuju Style is on cooldown. | ||
| ☆ Highlander (R) ☆ | |||
| Cost | 100 Mana | Range | Self |
| Master Yi moves with unparalleled agility, temporarily increasing his Movement and Attack speeds as well as making him immune to all slowing effects. While active, Champion kills or assists extends Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist. | |||
| Passive | Champion kills and assists reduce the remaining cooldown of Master Yi's basic abilities by 70%. | ||
| Active | Increases Movement Speed by 25/35/45%, Attack Speed by 30/55/80%, and grants immunity to movement reduction effects for 10 seconds. While active, champion kills and assists extend the duration of Highlander by 4 seconds. | ||
★ Passive Ability
| ☆ Double Strike ☆ | |||
| Every few strikes, Master Yi strikes twice. |
★ General Strategy
✔ Playing as
- If you're in a lane against ranged players, leveling up Meditate can allow you to stay in the lane longer and gain levels faster than they will.
- Wuju Style is very strong early for last hitting minions.
- Try using Alpha Strike on a minion in front of an enemy champion so you are placed at a safe distance at the end of the spell.
✗ Playing against
- Meditate is an effective method of healing damage over time, but Master Yi is susceptible to coordinated team ganks early in the game.
- If Master Yi tries to farm with Wuju Style, hit him a few times so he has to use mana with Meditate to heal.
- Although Master Yi cannot be slowed while using Highlander, a good disable can stop him in his tracks.
★ Items
| Essential | Offensive | Defensive |
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| Starting Items | ||
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★ Skins
| Normal (FREE)
| Assassin Master Yi (390 RP)
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| Chosen Master Yi (520 RP)
| Ionia Master Yi (975 RP)
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| Samurai Yi (520 RP)
| Headhunter Master Yi (975 RP)
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