![]() | Karthus - the DeathsingerPrimary: Mage Karthus is a terrible creature who was once a mortal so obsessed with death that he eagerly embraced the gift of undeath. Now in his unlife as a lich, Karthus is closer to his beloved grave than he ever imagined. He commands magic with oblivion as its source, and seeks to bring his grim truth to the rest of the world: only in death does life gain clarity and purpose. Cost: 3150 IP or 790 RP |
★ Stats
| Base Value | Per Level | |
| Health | 390 | +75 |
| Health Regeneration | 5.5 | +0.55 |
| Mana | 270 | +61 |
| Mana Regeneration | 6.5 | +0.6 |
| Attack Damage | 42.2 | +3.25 |
| Attack Speed | 0.625 | +2.11% |
| Armor | 11 | +3.5 |
| Magic Resistence | 30 | - |
| Movement Speed | 335 | - |
★ Abilities
| ☆ Lay Waste (Q) ☆ | |||
| Cost | 20/26/32/38/44 Mana | Range | 875 |
| Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. | |||
| Magic Damage | 40/60/80/100/120 (+30% Ability Power) after 0.5 seconds from activation | ||
| Bonus | Deals double damage if it hits only a single unit. | ||
| ☆ Wall of Pain (W) ☆ | |||
| Cost | 100 Mana | Range | 1000 |
| Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Movement Speed and Magic Resist reduced for a period. | |||
| Reduced Magic Resist | 15% | ||
| Reduced Movement Speed | 40/50/60/70/80% for 5 seconds (gradually recovers over the duration) | ||
| ☆ Defile (E) ☆ | |||
| Cost | 30/42/54/66/78 Mana Per Second | Range | 550 |
| Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own mana. | |||
| Toggle Off | When Karthus kills a unit, he restores 20/27/34/41/48 Mana. | ||
| Toggle On | Drains 30/42/54/66/78 Mana to deal 30/50/70/90/110 (+20% Ability Power)magic damage to nearby enemies each second. | ||
| ☆ Requirem (R) ☆ | |||
| Cost | 150/175/200 Mana | Range | Self |
| After channeling for 3 seconds, Karthus deals damage to all enemy champions. | |||
| Magic Damage | 250/400/550 (+60% Ability Power) | ||
★ Passive Ability
| ☆ Death Defiled ☆ | |||
| Upon dying, Karthus enters a spirit form that allows him to continue casting spells while dead for 7 seconds. |
★ General Strategy
✔ Playing as
- Ask your allies to help point out when you should use Requiem to get kills in different lanes.
- Lay Waste is very strong at farming minions and harassing enemy champions.
✗ Playing against
- Karthus can cast spells for a short duration after he is killed. Move away from his corpse to be safe.
- Make sure you always have enough health to survive Requiem, even if you have to go back to the base more frequently to heal.
★ Items
| Essential | Offensive | Defensive |
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| Starting Items | ||
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★ Skins
| Normal (FREE)
| Phantom Karthus (LEGACY)
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| Statue of Karthus (520 RP)
| Grim Reaper Karthus (975 RP)
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| Pentakill Karthus (750 RP)
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