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League of Legends - Health

ItemDescription
Phage +200 Health +20 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds on hit. Kills grant 60 Movement Speed for 2 seconds. Movement Speed bonus is halved for Ranged Champions. (Unique Passives with the same name don't stack.)
Rod of Ages +450 Health +450 Mana +60 Ability Power
Passive: Your champion gains 20 Health, 20 Mana, and 2 Ability Power every minute (up to 10 times).
UNIQUE Passive: On leveling up, restores 250 Health and 200 Mana over 8 seconds.
Doran's Ring +60 Health +15 Ability Power +3 Mana Regen per 5 seconds
UNIQUE Passive Restores 4 mana when you kill an enemy unit.
Aegis of the Legion +200 Health +20 Armor
UNIQUE Aura - Legion: Nearby allies gain 20 Magic Resist and 10 Health Regen per 5. (Unique Auras with the same name don't stack.)
Frozen Mallet +700 Health +30 Attack Damage
UNIQUE Passive - Icy: Your basic attacks slow your target's Movement Speed by 40% for 1.5 seconds (30% slow for ranged attacks).
Doran's Shield +100 Health +10 Health Regen per 5 seconds
UNIQUE Passive: Blocks 8 damage from champion basic attacks.
Trinity Force +30 Attack Damage +30 Ability Power +30% Attack Speed +10% Critical Strike Chance +8% Movement Speed +250 Health +200 Mana
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds on hit. Kills grant 60 Movement Speed for 2 seconds. Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 200% of your base Attack Damage (2 second cooldown).
Banshee's Veil +450 Health +55 Magic Resist
UNIQUE Passive: Gain a spell shield that blocks the next incoming enemy ability (45 second cooldown).
UNIQUE Passive: Grants +45 Health Regen per 5 seconds for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.
Giant's Belt +400 Health
Heart of Gold +200 Health
UNIQUE Passive: Gain an additional 5 Gold every 10 seconds.
Shurelya's Reverie +250 Health +10 Health Regen per 5 seconds +10 Mana Regen per 5 seconds +10% Cooldown Reduction
UNIQUE Active: Nearby allies gain 40% Movement Speed for 3 seconds - 60 second cooldown.
Ruby Crystal +180 Health
Catalyst the Protector +200 Health +300 Mana
UNIQUE Passive - Valor's Reward: On leveling up, restores 150 Health and 200 Mana over 8 seconds. (Unique Passives with the same name don't stack.)
Warmog's Armor +1000 Health
UNIQUE Passive: Restores 1% of your maximum Health every 5 seconds.
Sunfire Cape +450 Health +45 Armor
UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.
Doran's Blade +80 Health +10 Attack Damage
Passive: Your basic attacks restore 5 health each time they hit an enemy.
Rylai's Crystal Scepter +500 Health +80 Ability Power
UNIQUE Passive: Dealing spell damage slows the target's Movement Speed by 35% for 1.5 seconds (15% for multi-target and damage-over-time spells).
Spirit Visage +55 Magic Resist +400 Health +20 Health Regen per 5 seconds +20% Cooldown Reduction
UNIQUE Passive: Increases your healing and regeneration effects on yourself by 15%.
Blackfire Torch +80 Ability Power +10% Cooldown Reduction +10% Movement Speed
Unique Active: Deals 20% of target champion's maximum Health in magic damage over 4 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown).
Leviathan +180 Health
UNIQUE Passive: Your champion gains 32 Health per stack, receiving 2 stacks for a kill or 1 stack for an assist (stacks up to 20). You lose a third of your stacks on death. At 20 stacks, your champion takes 15% less damage.
Haunting Guise +25 Ability Power +200 Health
UNIQUE Passive - Eyes of Pain: +15 Magic Penetration. (Magic Penetration helps you deal more magic damage to enemies with high Magic Resistance. % Magic Penetration is applied before Flat Magic Penetration when calculating damage. Unique Passives with the same name do not stack.)
Randuin's Omen +500 Health +70 Armor
UNIQUE Passive - Cold Steel: If you are hit by a basic attack, you slow the attacker's Attack Speed by 15% and their Movement Speed by 10% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 2 seconds + 1 second for every 100 Armor and Magic Resistance you have - 60 second cooldown.
Kindlegem +200 Health
UNIQUE Passive: +10% Cooldown Reduction
Prospector's Blade +20 Damage +5% Life Steal
UNIQUE Passive: +200 Health (does not stack with other Prospector items)
Prospector's Ring +30 Ability Power +7 Mana Regen per 5 seconds
UNIQUE Passive: +200 Health (does not stack with other Prospector items)
Odyn's Veil +350 Health +350 Mana +50 Magic Resist
UNIQUE Passive: Reduces and stores 10% of the magic damage dealt to your champion.
UNIQUE Active: Deals 200 + (stored magic) [max: 400] magic damage to nearby enemy units (90 second cooldown).
Entropy +275 Health +70 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds on hit. Kills grant 60 Movement Speed for 2 seconds.
UNIQUE Active: For the next 5 seconds, your basic attacks reduce your target's Movement Speed by 30% and deal 80 true damage over 2.5 seconds (60 second cooldown).
Hextech Sweeper +40 Ability Power +250 Health +20% Cooldown Reduction
Unique Passive: - Trap Detection Nearby stealthed enemy traps are revealed.
Unique Active: A stealth-detecting mist grants vision in the target area for 5 seconds (1 minute cooldown). Trap Detection: Nearby stealthed enemy traps are revealed
The Lightbringer +20 Attack Damage +25 Armor +15% Lifesteal +200 Health UNIQUE passive - Vanquish: Basic attacks have a 20% chance to deal 100 bonus magic damage (doubled for non-champions)
UNIQUE passive - Trap Detection: Nearby stealthed enemy traps are revealed.
UNIQUE active: A stealth-detecting mist grants vision in the target area for 5 seconds, revealing enemy champions that enter for 3 seconds (60 second cooldown).
Augment: Power +3 Ability Power per level +200 Health +6 Health Regen per 5 seconds.
Ability Augment: Power Transfer increases Viktor's Movement Speed by 30% for 3 seconds.
Augment: Death +3 Ability Power per level +200 Health +6 Health Regen per 5 seconds.
Ability Augment: Power Transfer increases Viktor's Movement Speed by 30% for 3 seconds.
Locket of the Iron Solari +300 Health +20 Armor +10% Cooldown Reduction +10 Health Regen per 5
UNIQUE Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown).
UNIQUE Aura - Legion: Nearby allies gain 20 Magic Resist and 10 Health Regen per 5. (Unique Auras with the same name don't stack.)
Zeke's Herald +250 Health +20% Cooldown Reduction
UNIQUE Aura: Nearby allied champions gain 10% Life Steal and 20 Attack Damage.
Overlord's Bloodmail +850 Health
Unique Passive: On kill or assist, heal 200 HP over 5 seconds.
Lord Van Damm's Pillager +40 Attack Damage +350 Health Unique Passive: 10% Cooldown Reduction
Unique Passive: 10% Spell Vamp
Liandry's Torment +50 Ability Power +300 Health
UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Dealing spell damage applies a damage-over-time effect for 3 seconds that deals bonus magic damage equal to 2% of the target's current Health per second. This bonus damage is doubled against movement-impaired units and capped at 100 damage per second vs. monsters. (A unit is movement-impaired if it is slowed, stunned, taunted, feared, or immobilized.) (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resistance equal to Magic Penetration. (Unique Passives with the same name don't stack.)
Ohmwrecker +350 Health +50 Ability Power +15 Health Regen per 5 seconds +15 Mana Regen per 5 seconds
UNIQUE Active: Prevents the closest enemy tower from attacking for 2.5 seconds - 120 second cooldown. This effect cannot be used against the same tower more than once every 7.5 seconds.
Runic Bulwark +300 Health +20 Armor +30 Magic Resist
UNIQUE Aura - Legion: Nearby allies gain 10 Armor, 25 Magic Resist and 10 Health Regen per 5. This effect is increased by 50% for allied minions. (Unique Auras with the same name don't stack.)
Sightstone +180 Health
UNIQUE Passive - Ward Refresh: Starts with 4 charges and refills each time you visit your shop.
UNIQUE Active - Ghost Ward: Consumes a charge to place an invisible ward that reveals the surrounding area for 3 minutes. You may have a maximum of 2 wards placed from this item at once.
Ruby Sightstone +360 Health
UNIQUE Passive - Ward Refresh: Starts with 5 charges and refills each time you visit your shop.
UNIQUE Active - Ghost Ward: Consumes a charge to place an invisible ward that reveals the surrounding area for 3 minutes. You may have a maximum of 3 wards placed from this item at once.
Spirit of the Ancient Golem +500 Health +14 Health Regen per 5 seconds +7 Mana Regen per 5 seconds +10% Cooldown Reduction
UNIQUE Passive - Butcher: Damage dealt to monsters increased by 30%.
UNIQUE Passive - Tenacity: The durations of stuns, slows, taunts, fears, silences, blinds, and immobilizes are reduced by 35%.
Spectre's Cowl +200 Health +45 Magic Resist
UNIQUE Passive: Grants 15 Health Regen per 5 seconds for up to 10 seconds after taking damage from an enemy champion.

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League of Legends Items

Defense

Armor Health Health Regeneration Magic Resistence

Attack

Damage Critical Strike Attack Speed Life Steal

Magic

Ability Power Cooldown Reduction Mana Mana Regeneration

Movement

Consumable

4.09/5
204 ratings

Your rating:

Quick Details

Developer(s)
Riot Games
Publisher(s)
Riot Games
Key People
Brandon Beckstead
Richard Dekkard
Steve Snow
Marc Merrill
Travis George
Release Dates
Microsoft Windows

Oct 27, 2009

Oct 27, 2009

Mac OS

Oct 27, 2009

Oct 27, 2009

Genre Strategy
Sub-Genres(s) MOBA
Theme(s) Fantasy
Alternative Name(s) LoL

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