![]() | Fiddlesticks - the Harbinger of DoomPrimary: Mage / Secondary: Support For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger of Doom keeps a silent vigil. His is a cautionary tale of power run amok, taught to all summoners within the League. Decades ago, there existed a powerful rune mage from Zaun - Istvaan. At the end of the fifth Rune War, he became one of the League's first summoners. Too much a prisoner to the old ways of magic, Istvaan stepped further and further outside the rules of conduct in the League. In what was ultimately his last match, his reach finally exceeded his grasp. Sealing himself inside the easternmost summoning chamber, he began incanting the most forbidden of rituals - an extra-planar summoning. Cost: 1350 IP or 585 RP |
★ Stats
| Base Value | Per Level | |
| Health | 390 | +80 |
| Health Regeneration | 4.6 | +0.6 |
| Mana | 251 | +59 |
| Mana Regeneration | 6.9 | +0.65 |
| Attack Damage | 45.95 | +2.625 |
| Attack Speed | 0.625 | +2.11% |
| Armor | 11 | +3.5 |
| Magic Resistence | 30 | - |
| Movement Speed | 335 | - |
★ Champion Spotlight
★ Abilities
| ☆ Terrify (Q) ☆ | |||
| Cost | 65/75/85/95/105 Mana | Range | 575 |
| Strikes a target unit with fear, causing it to flee in terror for a duration. | |||
| Fear | 1/1.5/2/2.5/3 second(s) | ||
| ☆ Drain (W) ☆ | |||
| Cost | 80/90/100/110/120 Mana | Range | 475 |
| Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself. | |||
| Magic Damage | 60/90/120/150/180 (+45% Ability Power) | ||
| Heal | 60/65/70/75/80% of the damage dealt (up to 5 seconds) | ||
| ☆ Dark Wind (E) ☆ | |||
| Cost | 50/70/90/110/130 Mana | Range | 750 |
| A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims. | |||
| Magic Damage | 65/85/105/125/145 (+45% Ability Power) | ||
| Silence | 1.2 seconds for each strike | ||
| Effect | Bounces up to 5 times | ||
| Note | Damage to minions and neutral monsters is increased by 50%. | ||
| ☆ Crowstorm (R) ☆ | |||
| Cost | 150/200/250 Mana | Range | 800 |
| A murder of crows flock wildly around Fiddlesticks, dealing damage each second to all enemy units in the area. | |||
| Magic Damage | 125/225/325(+45% Ability Power) per second for 5 seconds | ||
| Effect | Fiddlesticks teleports to the target location after 1.5 of spell channeling. | ||
★ Passive Ability
| ☆ Dread ☆ | |||
| Nearby enemies have their Magic Resist reduced by 10. |
★ General Strategy
✔ Playing as
- Use Dark Wind to rack up many minion kills, and try to use Drain on minions to get the maximum health drain.
- Use Terrify on enemies before starting up Crowstorm or Drain to ensure maximum damage.
- Fiddlesticks is very fragile if you build AP items. Try to strike a balance between offense and defense with runes, masteries, and items.
✗ Playing against
- Avoid attacking while close to your allies. Dark Wind will bounce between you and your allies extending the duration of its silence.
- If Fiddlesticks has used Crowstorm, try casting a stun or slow and moving out of range until the spell dissipates.
- If Fiddlesticks is nowhere to be seen, watch out for an ambush Crowstorm from brush.
★ Items
| Essential | Offensive | Defensive |
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| Starting Items | ||
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★ Skins
| Normal (FREE)
| Spectral Fiddlesticks (520 RP)
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| Union Jack Fiddlesticks (LIMITED)
| Bandito Fiddlesticks (520 RP)
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| Pumpkinhead Fiddlesticks (LIMITED)
| Fiddle Me Timbers (750 RP)
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| Surprise Party Fiddlesticks (975 RP)
| Dark Candy Fiddlesticks (LEGACY)
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