![]() | Ezreal - the Prodigal ExplorerPrimary: Marksman / Secondary: Mage Ezreal was born with the gift of magic flowing through his veins. Ezreal, however, was also born with a much stronger sense of wanderlust. Put into school to become a skilled techmaturgist, Ezreal quickly became bored with magical studies. By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so great that the government of Piltover purchased his maps and salaried his services as Piltover's Grandmaster Explorer. This sealed the deal on Ezreal's path in life - he would eschew the arcane arts in favor of archaeology. Since then, countless of Ezreal's adventures have been written about as romanticized stories. Cost: 4800 IP or 880 RP |
★ Stats
| Base Value | Per Level | |
| Health | 350 | +80 |
| Health Regeneration | 5.5 | +0.55 |
| Mana | 235 | +45 |
| Mana Regeneration | 7 | +0.65 |
| Attack Damage | 47.2 | +3 |
| Attack Speed | 0.625 | +2.8% |
| Armor | 12 | +3.5 |
| Magic Resistence | 30 | - |
| Movement Speed | 325 | - |
★ Champion Spotlight
★ Abilities
| ☆ Mystic Shot (Q) ☆ | |||
| Cost | 28/31/34/37/40 Mana | Range | 1150 |
| Ezreal fires a damaging bolt of energy which reduces all of his cooldowns by 1 second if it strikes an enemy unit. | |||
| Physical Damage | 35/55/75/95/115 (+100% Attack Damage) (+20% Ability Power) | ||
| ☆ Essence Flux (W) ☆ | |||
| Cost | 50/60/70/80/90 Mana | Range | 1000 |
| Ezreal fires a fluctuating wave of energy, dealing magic damage to enemy champions, while increasing the Attack Speed of allied champions. | |||
| Magic Damage | 70/115/160/205/250 (+80% Ability Power) | ||
| Attack Speed Increased | 20/25/30/35/40% for 5 seconds | ||
| ☆ Arcane Shift (E) ☆ | |||
| Cost | 90 Mana | Range | 475 |
| Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. | |||
| Magic Damage | 75/125/175/225/275 (+75% Ability Power) | ||
| ☆ Trueshot Barrage (R) ☆ | |||
| Cost | 100 Mana | Range | 20000 |
| Ezreal channels for 1 second to fire a powerful barrage of energy missiles which do massive damage to each unit they pass through (deals 10% less damage to each unit it passes through). | |||
| Magic Damage | 350/500/650 (+100% bonus Attack Damage) (+90% Ability Power) | ||
★ Passive Ability
| ☆ Rising Spell Force ☆ | |||
| Hitting a target with any of Ezreal's abilities increases his Attack Speed by 10% for 5 seconds (effect stacks up to 5 times). |
★ General Strategy
✔ Playing as
- Use Arcane Shift to help line up your other skill shots.
- You can play Ezreal either as a Attack Damage carry or Ability Power carry depending on how you build him.
- You can line up Trueshot Barrage to hit multiple minion waves or even Monsters.
✗ Playing against
- Ezreal is a very fragile champion so take the fight to him.
- Ezreal is completely skill shot based, so make sure to keep minions in between you.
- Mystic Shot applies on-hit effects, including the red lizard buff on Summoner's Rift. Be careful in how you approach an Ezreal with Sigil buffs.
★ Items
| Essential | Offensive | Defensive |
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| Starting Items | ||
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★ Skins
| Normal (FREE)
| Nottingham Ezreal (LEGACY)
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| Striker Ezreal (LIMITED)
| Frosted Ezreal (520 RP)
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| Explorer Ezreal (750 RP)
| Pulsefire Ezreal (3250 RP)
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| TPA Ezreal (LIMITED)
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