Axton is similar to Roland from the first Borderlands, as his main ability focuses on turrets. How he differs from Roland, however, is that Axton's turrets are a lot different. Axton's turret is manufactured by Dahl.
Axton's turrets can be upgraded and fitted with various features, including a teleporting module similar to the Longbow grenade from Borderlands. These upgrades and mods will also alter the appearances of the turrets.
ACTION SKILL: SABRE TURRET
Action Skill. Deploy a Sabre Turret that automatically fires at enemies. When you're near the Sabre Turret reclaim it and refund some of your Cooldown (42 seconds max).
GUERRILLA Skill Tree
This Skill Tree is focuses on short-range combat, with Axton getting into the thick of things.
|Sentry||1||5||Increases the number of shots your Sabre Turret fires in each burst (+1 per level). Also increases your Sabre Turret's Duration (2 seconds per level).|
|Ready||1||5||Increases your Reload Speed (8% per level).|
|Laser Sight||2||5||Increases the Accuracy of your Sabre Turret (10% per level).|
|Willing||2||5||Improves your Shield Recharge Rate (15% per level) and Shield Recharge Delay (-12% per level).|
|Onslaught||3||5||Kill Skill. Killing an enemy increases your Gun Damage (6% per level) and Movement Speed (12% per level) for a short time.|
|Scorched Earth||3||1||Adds Multiple Rocket Pods to your Sabre Turret (22 rockets per volley).|
|Able||3||5||Damaging an enemy causes you to Regenerate Health (0.4% of max health per second per level) for a few seconds (3 seconds). This effect does not stack multiple times.|
|Grenadier||4||5||Increases the maximum number of Grenades you can carry (+1 per level).|
|Crisis Management||5||5||You gain bonus Gun Damage (7% per level) and Melee Damage (6% per level) while your shields are depleted.|
|Double Up||6||1||Adds a 2nd Gun to your Sabre Turret and changes both guns to fire Slag bullets. Slagged enemies take bonus damage from all Non-Slag attacks.|
GUNPOWDER Skill Tree
This Skill Tree specializes on medium-range combat.
|Impact||1||5||Increases Gun Damage (4% per level) and Melee Damage (3% per level).|
|Expertise||1||5||Increases your Weapon Swap Speed (14% per level) and Aim Speed (14% per level). Also, your Movement Speed (7% per level) is increased while aiming.|
|Overload||2||5||Increases Magazine Size (10% per level) with Assault Rifles.|
|Metal Storm||2||5||Kill Skill. Killing an enemy dramatically increases your Fire Rate (12% per level) and reduces Recoil (15% per level) for a short period of time.|
|Steady||3||5||Reduces Recoil (8% per level) with all weapon types and increases Grenade Damage (5% per level) and Rocket Launcher Damage (4% per level).|
|Longbow Turret||3||1||Your Sabre Turret can be deployed using Longbow technology, allowing you to deploy it much further away. Also, increases the Health (110% increase) of your Sabre Turret.|
|Battlefront||3||5||While your Sabre Turret is deployed, you deal increased Damage (6% increase to Gun, Melee and Grenade Damage per level).|
|Duty Calls||4||5||Increases the Damage (5% per level) and Fire Rate (3% per level) of non-elemental guns.|
|Do or Die||4||5||Allows you to throw grenades while in Fight For Your Life. Also, increases your Grenade Damage and Rocket Launcher Damage (10% per level).|
|Ranger||5||5||Makes you better at just about Everything (Gun Damage, Accuracy, Critical Hit Damage, Fire Rate, Magazine Size, Reload Speed and Maximum Health increases by 1% per level).|
|Nuke||6||1||Deploying your Sabre Turret sets off a small Nuclear Blast.|
SURVIVAL Skill Tree
This Skill Tree focuses more on defense and surviving.
|Healthy||1||5||Increases your Maximum Health (6% per level).|
|Preparation||1||5||Increases your Shield Capacity (3% per level). Also, when your shield is full you Regenerate Health (0.4% of health per second).|
|Last Ditch Effort||2||5||Increases your Gun Damage (8% per level) and Movement Speed (14% per level) while in Fight For Your Life.|
|Pressure||2||5||Improves your Reload Speed (up to 14% per level) and Shield Recharge Delay (up to -12% per level) based on how much Health you have. The lower your Health the higher the bonuses.|
|Forbearance||3||5||Reduces the duration of Status Effects (-8% per level) on you (Burned, Corroded, Electrocuted, and Slagged). Also increases Maximum Health (1% per level).|
|Phalanx Shield||3||1||Your Sabre Turret projects a Protective Shield. The Shield attempts to block enemy ranged attacks, but lets friendly ranged attacks pass through. Enemy movement and melee attacks are not affected.|
|Quick Charge||3||5||Kill Skill. Killing an enemy causes your Shields to quickly regenerate (1% of shield's capacity per second) for a short time.|
|Resourceful||4||5||Increases your Cooldown Rate (5% per level) on your Sabre Turret Action Skill.|
|Mag-Lock||4||1||Your Sabre Turret can be deployed on walls and ceilings.|
|Grit||5||5||You gain a chance to ignore damage that would otherwise kill you (4% to ignore death per level). In addition to not taking damage from the attack you will Regenerate half your Maximum Health.|
|Gemini||6||1||Allows you to deploy Two Sabre Turrets.|