It's time for the Tea Party! This mission comes immediately after the mission "RSVP". During this mission, you'll have to protect the Tea Party from some of Flesh-Stick's friends who want to CRUSH the party! (booo)
- XP: 1820
Before the fighting actually starts, you'll have to flip a switch to bring Flesh-Stick up from beneath Tina's house. After he's risen up and talks some smack, smack him back with a melee attack. At this point, waves of Bandits will start to attack, They are going to be aiming for the generator so try to keep them up by the mouth of the cave. If you have a fire weapon of some kind, this would be an ideal situation to use it. The best positions are going to be at the door or just around the corner because from the right side, you'll be able to see the Bandits much earlier and bring some of them down before they are close enough to do any damage.
The first wave starts out with a group of Psychos rushing in the front door. If you have a rapid fire weapon, you can just start shooting towards the entrance and you'll likely be able to take down a couple of them really quickly before they are too spread out. Clean up the stragglers and then some Marauders and a Badass Marauder will appear.
Fight off the Marauders as well. I would definitely go for the Badass first because he's going to be packing a shotgun and you don't want him getting too close. If you need cover, stay around the corner on the right side as it curves sharply.
After the Marauders will be some Nomads. Shoot the midgets off their shields if you can and they will distract the Nomads so you can clean them up. This will make the fight much easier because the Nomads really have no other direction to go except directly at you so they have very little reason to turn their shields.
Wave 2 will start with some more Marauders. The first two will just come straight you allowing you to kill them quickly while another set will bunch up a little before entering. This will have a few more Marauders and at least one Elite Marauder. As you take them down, turn to the right and you'll see a couple of Goliaths climbing over the edge of the cliff.
You should be able to deal some serious damage at this range before they are close enough for their inaccurate guns to be effective. There are two obvious ways of dealing with them. If you shoot their helmet off, they will go straight for the Generator but they won't be attacking you with their guns. You'll have less time but you won't have to worry about being damaged. The alternative is to leave their helmets on and fight them at range. They will attack you but it'll take much longer for them to get to the generator. The best method is to mix the two however. Shoot the helmet off of one of the Goliaths so he's not attacking you. You'll cut the damage in half and if you focus on him, you should be able to stop him before he gets to the generator whereas dealing with two Berserking Goliaths may be impossible.
Try and be quick with the Goliaths because an Elite Marauder is going to follow them in and not long after will be another Nomad Torturer. If you can get the Midget off his shield and then kill him, you'll be able to take your time with the Midget and collect yourself before the next wave of enemies appear. You should try to do this because you're going to have to deal with two Badass Marauders.
After the end of wave 2, you'll have a second to collect yourself (remember, there's an ammo dump at the back of her house). Then you'll be attacked by about four Psycho Midgets. These shouldn't be too difficult to deal with if you keep backing up but try to stay as far forward as possible because the next group of enemies will be a group of Three Goliaths. You want to try and catch them as early as possible and use the same method as before.
Close on the heels of the Goliaths will be a large group of Marauders. If you have a Cluster Grenade then it would be a great time to use it. Drop a couple of them on the Marauders because a Badass Goliath is incoming. Thankfully, he'll be coming by himself so if you've made quick work of the Marauders, you should be able to drill him with whatever ammo you have left to take him down. Try and engage him as far up as possible because if he can get his gun spun up, he'll be able to do a lot of damage very quickly.
When he falls, go talk to Tina again and she will reward you. Take the goods and beat it. You are done with this mission chain.