The Elder Scrolls V: Skyrim
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    Good Intentions

    Speak with Tolfdir about what was said in the book. After you talk to him, Ancano will approach you and tell you that you must go with him to the Arch-Mage’s quarters. Head inside and talk to the Psijic about what is coming.

    After talking to the Psijic, you’ll have to talk to Tolfdir for more information about this mysterious character that the Psijic was talking about. Tolfdir will send you to the Midden which is accessed from the college courtyard through a trap door.

    Inside the Midden, go down the stairs in front of you and then hop down through the window to your right. Go down the set of stairs in the next set of room and go through the doorway to your left.

    You will come to a frost bridge. Cross that and then go through a tunnel. On the far side, head slightly left and back into a building. Cross this small room to come to another section of frost cave. There will be a single door that will be locked. Wait here until it unlocks and go in.

    Talk to the mysterious being in the next room and then return back to the top. Reverse the last few steps until you get to the point where you hopped down through the window. Instead, take the other doorway to slowly back you way back up to the top.

    Go through the gated door and past a strange altar area. Climb your stairs and kill a few ice wraiths. Soon you’ll be back above in the same area where you jumped down. Climb the stairs and head back toward the ladder out of the midden.

    Once you’ve made it back topside, talk to the Arch-Mage about what you’ve discovered and he will advise you to talk to Mirabelle

    The Elder Scrolls V: Skyrim Discussion

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    The Elder Scrolls V: Skyrim Walkthrough

    Main Quest

    Unbound Before the Storm Bleak Falls Barrow Dragon Rising The Way of the Voice The Horn of Jurgen Windcaller A Blade in the Dark Diplomatic Immunity A Cornered Rat Alduin's Wall The Throat of the World Elder Knowledge Alduin's Bane Season Unending Fallen The World Eater's Eyrie Sovngarde Dragonslayer

    The Companions

    Joining Taking Up Arms Trouble in Skyrim Proving Honor Hired Muscle The Silver Hand Retrieval Strike at the Heart Blood's Honor Purity of Revenge Glory of the Dead

    The College of Winterhold

    First Lessons Under Saarthal Hitting the Books Good Intentions Revealing the Unseen Containment Staff of the Magnus Eye of the Magnus

    Dark Brotherhood

    Loss of Innocence With Friends Like These Destroy the Dark Brotherhood! Sanctuary Mourning Never Comes Whispers in the Dark Silence Has Been Broken Bound Until Death Breaching Security The Cure for Madness Recipe for Disaster To Kill an Emperor Death Incarnate Hail Sithis!

    Thieves Guild

    A Chance Arrangement Taking Care of Business Loud and Clear Dampened Spirits The Scoundrel's Folly Speaking with Silence Hard Answers The Persuit Trinity Restored Blindsighted Darkness Returns

    The Stormcloaks

    Taking Up Arms The Jagged Crown Message to Whiterun The Battle for Whiterun A False Front Fort Snowhawk Fort Greenwall Fort Hraggstad Battle for Solitude

    The Imperials

    Fort Hraggstad The Jagged Crown Message to Whiterun The Battle for Whiterun A False Front Fort Amol Fort Greenwall Fort Dunstad Battle for Windhelm

    Dawnguard - Vampires

    Awakening Bloodline Bloodstone Chalice Prophet Seeking Disclosure Chasing Echoes Beyond Death Scroll Scouting Unseen Visions Touching the Sky Kindred Judgement

    Dawnguard - The Dawnguard

    Awakening Bloodline A New Order Prophet Seeking Disclosure Chasing Echoes Beyond Death Scroll Scouting Unseen Visions Touching the Sky Kindred Judgement

    Hearthfire

    Falkreath: Lakeside Manor Hjaalmarch: Windstad Manor The Pale: Heljarchen Hall Building Materials Adoption

    Dragonborn

    The Temple of Miraak The Fate of the Skaal Cleansing the Stones The Path of Knowledge The Gardener of Men At the Summit of Apocrypha The Final Descent - Side Misc.

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